Impressions from the Localization Summit at the Games Developer Conference
I recently attended the GDC conference and were impressed to see how advanced the tools and thinking on translation and localization was amongst the game developer community. This is a new frontier for the professional translation industry and it is amazing to see how quickly games developers are learning about localization issues and developing tools and methodologies to rapidly make their products viable in international markets. It is commonplace to see development tools that are truly both multi-platform capable and multilingual capable in active use throughout the community. Their comfort level with multimedia (video, voice) data, multi-platform development (mobile, desktop and TV) issues and willingness to consider technology was quite refreshing, and we think it is quite possible that this community will drive translation and localization technology advances much more rapidly than the traditional software and documentation community where things change much more slowly. While ...